Game Shows (Monthly Musing, Sep 2019)

Over the summer, I have had the pleasure of being able to take care of business on my home computer with my setup to the immediate right of a TV with Game Show Network. This meant that I could watch game shows while having an extra monitor’s worth of space for computer recreation, including full-screen games such as Hyperdimension Neptunia U.

I enjoy game shows because they possess a sort of simulated interactivity and can sometimes be informative. Listed below, in no particular order, are a few that stuck out to me.

Family Feud

The single most aired show on Game Show Network: 6:30-9 and 10:30-1 on weekdays (two 2.5-hour segments), and 5:30-1 on weekends (7.5 hours). I first watched Family Feud when it was hosted by Richard Karn, and it’s been can’t-go-wrong fun ever since, especially with Steve Harvey having taken charge. To summarize how it works, two five-contestant teams are challenged to enter the minds of 100 people in answering hypothetical questions.

Cash Cab

Weekend fun from noon to 5. Taxi driver Ben Bailey seems to blend in with the crowd until he shows off his special lights and takes contestants around New York City, asking general knowledge questions until he reaches their destination or has to kick them to the curb. Game Show Network started off airing an older season and transitioned to a more recent season, which led me to find it humorous that the newer contestants recognize the Cash Cab by its special effects.

The Chase

My favorite game show of all time. Shame that it had to air during my work hours, meaning I would have to either come home early (rare case) or have the day off in order to watch it. (I didn’t want to record anything on a DVR that wasn’t mine, so I preferred to watch everything live.) Three contestants are challenged to take on a 155-IQ trivia master (“The Beast”) in a risk-filled battle of wits. I just love the fast-paced trivia, the close calls, and the Beast having a personality to be expected of the UK-based TV star he is.

Catch 21

Trivia meets blackjack in a three-entrant showdown for the magic number. This would air right before The Chase for an hour straight, so I could only ever watch it on my days off. (Of course a new season would be slated for after I changed location, no less at a time that would otherwise be manageable; what a tease.) This game show encourages fast pacing of the trivia aspect, and it more heavily involves playing smart with dealt cards.

Wheel of Fortune

A classic that would air at noon on weekdays, and perhaps the main inspiration of HQ Words on mobile. Can’t go wrong with it; it’s fun trying to guess the phrase before the contestants do. It used to air at noon on weekdays, making it even more elusive to me than the above two shows.

Chain Reaction


That’s what Chain Reaction is all about: figuring out word pairs. They normally start off with two words and go one letter at a time for subsequent words; the above is an example of what a completed chain looks like. Oddly, the bonus round is much different: Two of the three contestants of the winning team are to describe terms by alternating words, and the third teammate is to guess the term. (For instance, say the term is “soap.” The describing contestants might say, “What” “do” “you” “use” “to” “wash” “your” “hands?”) I first watched it when it aired at 4 PM on weekdays (I was on paid leave back then), but now I know it better for airing before 10 AM on weekends.


Remember the Flash game called the Impossible Quiz? Idiotest is basically the game show version of that. Two two-contestant teams are asked time-limited trick questions to be answered by touch screen. The questions are so clever and so fun to play along with (and the host really livens up the experience with his snarky attitude), sometimes it’s worth staying up past 1 AM (on weekends, fortunately) to watch. In fact, I would consider it to be my second favorite game show.


If I stay up through all of Idiotest, I might feel inclined to watch this show right after. Don’t take the “Emo” part of the title the wrong way; it’s simply based on emoji. The concept of the game is understanding messages written purely in emoji, whether provided by the host or communicated between contestants of the same pair.

America Says

The show that’s all about guessing how America filled in the blanks. I like to think of this as a spinoff of Family Feud, being similar in concept but time-based and with hints instead of accuracy-based. It’s the second-most aired on Game Show Network; I don’t know offhand the exact periods it airs, so I’ll have to estimate 3 hours a day. This, along with the new episodes being regularly contributed to the show, does have the benefit of extra freshness compared to Family Feud.

Common Knowledge

The show that asks those practical, everyday questions that everyone *should* know. Hosted by former NSYNC member Joey Fatone (I didn’t know that at first), it’s a special variety of trivia show where the term “common” refers to the nature of the questions as well as how the contestants may answer them. (Two three-contestant teams answer individually A, B, or C in the first two rounds. Some of the answers may be in common, or they could all completely differ.) I rank this third just because of how informative the questions are, like it’s the most educational game show I’ve seen.

Best Ever Trivia Show

It is meta, I’ll give it that. Otherwise, it’s a toned down version of The Chase with a more diverse cast of trivia experts and gameplay reminiscent of Common Knowledge (right down to the sound effects, even). The most interesting part about it? The cast of trivia experts is not only diverse; it’s even malleable in the promise that any contestant can win the grand prize three times in a row to join the cast.

Caroline & Friends

I only watched one episode when it started airing weekends at 9 AM. It is based on viral videos and what the audience thinks of them, influenced by two of the host’s friends (one of whom was notably Jaleel White in the episode I watched) and evaluated by two contestants. The bonus round is a thrill, making the lucky contestant rank every presented viral video from most to least popular, making revisions if needed and if time allows.


I would have liked to give Winsanity a try, but 3 AM on a weeknight is later than I’ll ever dare. Regardless, I will miss the days of having a TV at my disposal, but not sorely enough to make me want to challenge my fate. (At the end of the day, it was a mere convenience.)

À la prochaine! (Until next time!)

Smogon Pet Mods (Whimsical Weekend #23)

This is an encouragement to fellow fans of the Pokémon series. If you haven’t heard of Pet Mods on Smogon Forums, then now is the time to become aware. Pet Mods are basically modifications of the Pokémon metagame that are founded upon abstract concepts usually requiring a democratic system to solidify. Need a better explanation? This post does an elegant job of explaining the general premise.

Honestly, I confess that Pet Mods are a prominent reason why this blog is all over the place instead of being focused on particular topics (excluding Poké Monday). Pet Mods are largely dependent on the contributing community, so sometimes I can’t help feeling inclined to play my part, y’know?

While I’m at it, have some recommendations.

Fusion Evolution – Make a fusion of two Pokémon. Give the fusion a name, typing, stat line, and Ability. The fusion’s movepool is simply a combination of those of both its fusees. Very diverse, perhaps to the point of overflowing with creativity. See also: Fusion Moves.

Eternal Pokémon – Inspired by Eternal Floette. Every evolvable Pokémon is given an “Eternal” counterpart that has 1 BST less than its final evolution and has a signature move. To encourage diversity, Eternal counterparts can also have one of their types changed (e.g., the winning Eternal Pansage submission is Grass/Fighting).

You might think that’s not much, but I say it’s enough. And regardless, here’s the main takeaway: Pet Mods need all the contributors they can get. And don’t be discouraged if you submit and don’t/scarcely get voted for (I know that feel); that’s part of living, learning, and having fun.


 À la prochaine! (Until next time!)

Fantasy story follow-up (Whimsical “Weekend” #13)


It’s been more than half a year since I first talked about that one fantasy harem series (Cinq du Soleil) that I’ve been working on in my spare time. And somehow, over the past week or so, it’s been on my mind more than anything else I’ve been doing lately.

I mean, I said at one point that I wasn’t going to do a follow-up until I finished the story, but that was before I realized a vital limitation of Google Docs: As the number of pages in a document increases beyond 100, the document also becomes increasingly laggy. I went up to Chapter 7 (if I recall correctly) on a single document, but it was when I finally got fed up with the lag that I decided to start splitting the chapters into groups to be placed in separate documents. That is to say, the document I linked in the first post now only contains introductory content and Chapters 1-5, and I also have a document for Chapters 6-9 (simple but obligatory joke intended) and a to-be-determined set of chapters from 10.

Introductory content + Chapters 1-5

Chapters 6-9

I don’t have as much to say at this point as I did in the introductory post, but…

  • Since completing Chapter 1, I’ve had the tendency to end chapters only when the main characters sleep. I’ve also desired to add more concepts and characters to the story, which basically led to the later chapters getting longer. To put that into perspective, the first document is 87 pages long, while the second document is 101 pages long.
    • Heck, when I first wrote Chapter 9, I went all out on it. I recall Chapters 6-9 collectively being over 110 pages excluding interludes, and Chapter 9 alone accounted for a whopping 42 of those pages. It didn’t take long for me to split the chapter into two pieces: the first one (Chapter 9) being 25 pages, and the second (Chapter 10) being 17 pages.
  • I decided to add an “Interlude” section to the end of every chapter. This idea came about when I realized, before the information updates of Chapter 2, that there was a short aside conversation between Yue and Toru (which was, at the time, the first three lines of the current interlude of that chapter), and I hadn’t really considered making a similar thing for other chapters. Only sometimes (like the case of the interlude before I implemented interludes) do the interludes clarify otherwise unknown or incomprehensible aspects of the plot, but others of times they’re just purely for the heck of it.
  • In a similar vein to the “Information updates” sections, I recently decided that I would initiate later chapter documents with earlier chapter summaries (for instance, the 6-9 document has a summary for Chapters 1-5).
  • The next point is not only a spoiler of Cinq du Soleil Chapter 5, but also of Volume 12 of the Mondaiji light novel, so I shall hide it with white text in brackets. Highlight at your own risk. [In Cinq du Soleil, I included a plot twist that Dealer is Yue’s thought-to-be-dead sister (Diana Panishi). In the Mondaiji light novel, it is revealed that the character Faceless is Asuka’s thought-to-be-dead sister (Ayato Kudō). (I mean, Faceless isn’t portrayed as masculine, but that’s beside the point.) The thing is, though, I wrote that Dealer was Yue’s sister before I read that Faceless was Asuka’s sister, even though Mondaiji Volume 12 was published before I even started Cinq du Soleil. Coincidence? I think so.]
  • Dealer’s Treasure name was changed from “Trump” to “Lucky Draw”, to avoid confusion with the current President of the United States. I came up with the initial name more than two years ago, but it wasn’t until recently that I decided to change the name.
  • I had to make another shoutout to good ol’ Kili Surtr Muspelheim. In Chapter 7, Will, the Chief Elemental of Spirit, performs magic attacks by snapping his fingers, like how Kili does in the Fafnir anime.
  • I might have to say that Chapter 8 has been the hardest to write so far, particularly the beach visit and the aftermath thereof. It might be because I’m the type to care more about game-like concepts and plot points than how the characters interact from a casual standpoint.
  • It’s never like I’m totally finished with the chapters I’ve already done. Sometimes I can’t help scrutinizing my metaphorical footprints and, if something seems even a bit off, correct it accordingly.

I think that’s all I have to say for now. I’ve definitely been having fun with this story as I intended to, even if I struggle to find inspiration from time to time. As for the next set of chapters, I’ve gone up to 12 and done a tiny bit of 13 (currently on page 63 of the next document), although I’m thinking there are a few revisions to be made there, and I can’t make any promises regarding how close exactly I am to declaring that set as completed.

Speaking of not making promises, I wonder how long I’ll continue the story as a whole…

 À la prochaine! (Until next time!)

Something about those Problem Children… (Whimsical Weekend #3)


From left to right: Yō Kasukabe, Asuka Kudō, Izayoi Sakamaki. This trio of teenage troublemakers forms the essence of the light novel series Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo? (which translates to “Problem children are coming from another world, aren’t they?”), or Mondaiji for short, by Tarō Tatsunoko. As the story goes, the problem children are blessed with godlike super powers known as Gifts. Specifically:

  • Yō’s Genome Tree allows her to communicate with animals and call upon the powers of those whom she has befriended.
  • Asuka’s Authority can be used to manipulate lower-level beings or to bring out the utmost potential of other Gifts.
  • Izayoi’s Code Unknown gives him super strength, which includes the ability to cancel other Gifts.

Consequently bored with their daily lives, the problem children receive an invitation to the world of Little Garden, which they naturally cast aside their own worlds to accept. Little Garden can be described as a haven of many convergent histories: past, present, and future; tangible and conceptual. For example, each of the three problem children is summoned from a different era: Asuka from the post-WWII era, Izayoi from a modern point in time, and Yō from the future; plus many residents of Little Garden are not merely human. Take for example the first one whom the trio meets: Kuro Usagi (Black Rabbit).

She is a human-like “moon rabbit” who, after requesting that the problem children be summoned, introduces them to Little Garden and tells them the ins and outs thereof. The central point of her introductory lecture is that being in possession of a Gift grants one the privilege of participating in Gift Games, which are more or less the law of Little Garden. The concept behind Gift Games is simple: a Host establishes an objective accompanied by a prize for the Player(s) who complete the objective. A Gift Game may or may not include conditions to affect how the Player(s) behave or what the Player(s) put on the line.

Another point of Kuro Usagi’s lecture is that it is required to be part of a Community…and of course she invites the problem children to her own Community. However, because the Community is in shambles as a result of a Demon Lord attack, her primary motive is to have the problem children use their top-tier Gifts to work towards reclaiming the name and flag of the Community. Although Izayoi figures out the ulterior motive, he fully accepts the invitation to the no-name Community, fixated on the idea of taking on other Demon Lords as they seek out the one who attacked their Community. (Asuka and Yō have no objections either.)

So, I guess that about covers the introductory plot points. Anyway, back on track with the problem children. They may have top-tier Gifts, but they like to cause trouble wherever they go, particularly by messing with Kuro Usagi (through which they respectively play boke and tsukkomi). In terms of personality, Izayoi is a forward type of guy who describes himself as “vulgar, brutal, and hedonistic”, Asuka is sassy, and Yō is the type to play along. All I’m saying is…everything about this trio is just awesome, and that’s primarily what leads me to adore the Mondaiji series as a whole.

Speaking of the series, the structure thereof is as follows: While the original light novel has 12 volumes, the manga adaptation has 18 chapters that cover the first two volumes, the spinoff manga (Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo? Z) has 15 chapters, the anime adaptation has 10 episodes (also covering the first two volumes) plus an OVA (which does not cover any part of the light novel), and the sequel (Last Embryo) is currently at volume 3.

Honestly, it’s a shame that the anime, as short as it is, has no more than one season. Then again, there’s so much more content covered by the light novel, including stories of the past (particularly in volume 9 and the second half of volume 8), and I suppose the conclusion of the Pied Piper of Hamelin Gift Game is a better stopping point than any. If there were a second season, I imagine it would cover volumes 3-5, even though that’s a greater number of volumes than how many the initial season covers (because the Harvest Festival in Underwood, introduced in volume 3, does not conclude until volume 5). Then again, therein lies another issue: What about subsequent seasons? Volumes 6-12 cover a lot of content (although 1.5 volumes are stories of the past) and are chock-full of cliffhangers, so it would be tough to decide how to continue from a hypothetical second season. For that reason, at this point, I think a Last Embryo adaptation would be more likely than a second season of the Mondaiji anime, and also because the anime has gone so long without a second season that the sequel to the light novel is already in progress. I haven’t actually read Last Embryo (yet), but…yeah, that’s what I think. Sadly there still remains the possibility that the Mondaiji series won’t even get another anime adaptation, but…a man can dream.

So, how did I happen to stumble upon this series? Well, some time around mid to late 2013, when I really started getting into anime, I was part of an online community of Expert Guitar Hero players, and one had a profile picture looking kinda like this:


…and so part of me was curious as to who this bunny girl might be. At some point, I stumbled upon the manga titled Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo? Z thinking, “Wow, this is a long title. Let’s see what it’s about. Hey, I recognize that bunny girl! I wonder if there’s an anime of this…” Surely enough, there was. I watched it fully and also read the spinoff manga. My thoughts at first were: “Well, it’s pretty good. I’ll just leave it at that.” But then, some time late 2014, I decided to watch the anime again. Then it ended up becoming my favorite, and to this day it still is.

I mentioned that the problem children themselves are the primary reason; other reasons include the video that accompanies the ending theme song “To Be Continued”, the opening theme song “Black † White” to some extent, the voices of Izayoi and Shiroyasha (by Shintaro Asanuma and Satomi Arai respectively), the characters in general (Ratten is the only one I would say I even remotely dislike), the idea of a Community in shambles rising to reclaim their name and flag with the help of a particularly strong set of players, the reasonable level of fanservice (although the OVA takes it a little far), the deepness of the lore, and the thought and action involved in the Gift Games.

As for other parts of the series, I have not read the manga adaptation nor Last Embryo, but I have read the spinoff manga and light novel. Starting with the spinoff manga, I would say that it focuses more on the comedic aspect of the Mondaiji series, including the boke+tsukkomi moments shared by the problem children and Kuro Usagi, the tension between Pest and Shirayuki of Leticia’s maid squad (Shirayuki is the serpent whom Izayoi defeated near the beginning of the story for the water tree sapling, reduced to human form), and poking fun at some new characters as well (such as the butcher and the hamster).

As for the light novel, it extends beyond its adaptations not only in terms of content, but also in terms of descriptiveness. For that reason, I would consider any given adaptation naught more than a preview of the light novel…and the same goes for all light novel adaptations, really. That said, re-watching the anime after completing the entire light novel (and re-reading the spinoff manga) was a refreshing experience for me.

Also, to those who have seen the anime and not experienced the light novel, I would advise against skipping volumes 1 and 2; not only are the volumes more descriptive, but they contain afterwords from the author, and also a few story inconsistencies, including:

  • In the anime, Kuro Usagi challenges the problem children to an introductory Gift Game to accompany her explanation of Little Garden. This Gift Game does not happen in the light novel.
  • The female shop assistant, though a minor character regardless (insofar as she is never given an actual name), plays a more active role in the light novel.
  • In the light novel, Asuka summons Deen, a red iron giant bestowed unto her by the 130 spirits of Rattenfänger, from her Gift Card the second time she sees Ratten. At that point in the anime, she simply appears atop Deen’s shoulder.

There may be more that I haven’t mentioned, but if so, all the better.

But anyway, the light novel as a whole is really amazing, even though it’s very lore-heavy. I would have to say that my preferred volumes are 5 and 12. Volume 12 is an obvious preference because it’s natural to prefer newer content over older content (and some of the plot twists in that volume are mind-blowing), while volume 5, along with featuring the girls in swimsuits (which are more appealing than in the OVA), contains what I find to be the most comedic moment in the series:

So, well…that’s all I have to say about the Mondaiji series. I can declare with confidence that it is my favorite anime/manga/novel series, although I find difficulty in explaining the exact reason why, let alone recommending the series to others. I’ve stated most of my reasoning above, although the fact that it’s scattered among so many other words is an accurate depiction of how such reasoning lies within my thoughts. Perhaps there’s another way…?

Similar Anime

Ah, yes. Whether through inspiration or coincidence, it’s likely that any given form of media will somehow be similar to another. In that case, I wish to talk about some anime series that I have watched and find to be similar to Mondaiji, and also try to explain why I prefer Mondaiji.

No Game No Life (henceforth NGNL)

This is the most obviously similar anime series to Mondaiji, because the concept is just about the same: Gifted humans who are bored with their lives are invited to a world of fantasy in which games are law and humans are looked down upon. Also, Sora is strikingly similar in personality to Izayoi. However, as similar as the concept is for both series, there are still some differences: The character set as a whole is different; the world of NGNL is more based on fact and logic whereas that of Mondaiji is more based on myths and legends; the main duo of NGNL is inseparable while the main trio of Mondaiji just so happens to converge from different eras (consequently, the duo of NGNL has no evident difference in level, while the trio of Mondaiji starts off with Izayoi being the strongest (and the others don’t even come close until the later stages of the light novel)); the art style and music are evidently different; NGNL is more perverted; and NGNL contains references to otaku culture.

Although NGNL is evidently more popular than Mondaiji, I wholeheartedly prefer the latter. First off, I prefer the art style, the music, and most importantly the character set of Mondaiji. Speaking about the characters: Sora and Izayoi are very similar, but I feel like Izayoi is just cooler, specifically in terms of voice and capabilities. As for the other characters, none of the other NGNL characters really stands out to me (and Stephanie Dola in particular is kind of irritating), whereas Mondaiji has awesome characters in Yō, Shiroyasha, and to an admittedly lesser extent Asuka and Kuro Usagi. I will concede that the whole “fact and logic” aspect of NGNL makes the world and the main characters more relatable, but both series are works of fiction regardless, and so I shall lean towards the more fictitious. That’s just how I am.

One Punch Man (henceforth OPM)

Saitama has super strength just like Izayoi, and the other characters have their own quirks as well. That’s where the similarities end, I guess. Talking about differences, the world of OPM has a one-world structure, and the hierarchy is more individual-based than community-based; in OPM each hero is given their own rank based on heroic prowess, whereas in Mondaiji each Community can choose to reside on a certain level based on its overall prowess in Gift Games (or something like that). On that note, while Saitama is obviously the main character of OPM, Izayoi is more like one of a trio of main characters (i.e., the problem children). Heck, OPM and Mondaiji are completely different genres: super power parody and parallel world fantasy, respectively. (On another note, OPM is manga-based whereas Mondaiji is novel-based, and OPM is getting a second season soon.)

This comparison is a toughie. In regards to personal ranking, I would say that OPM is a close second to Mondaiji, and one reason is because Saitama is such a similar character to Izayoi: a guy with super strength who does what he does for fun. Saitama has his own fair share of quirks as well, particularly that he usually takes on a bland appearance like on the cover, but then his appearance changes when he gets serious, like this:

Regarding the music, I would say OPM has a better opening theme, but the ending theme…is not my type of song. What ultimately leads me to like Mondaiji better, though, is that OPM doesn’t quite have as stellar a set of side characters…although Genos and Mumen Rider are pretty cool. (Tatsumaki would be cool as well if she didn’t have such an annoying voice.)

Kono Subarashii Sekai ni Shukufuku wo! (henceforth KonoSuba)

10-episode (plus 1 OVA) light novel adaptations with long titles, parallel world fantasy genre, and quirky sets of four characters (three female and one male) aspiring to defeat a certain Demon Lord. As for differences: Kazuma is the only one of the four main characters known to originate from the real world (at least as far as the anime canon goes) and usually the one to play tsukkomi amongst the quartet; the characters of KonoSuba start off weak instead of strong (although Megumin isn’t so much weak as she is limited); KonoSuba actually has RPG themes and is (arguably) more perverted; and the art style is evidently different.

KonoSuba is a pretty good show, particularly in the comedic department, but if there’s anything that I would point out as bothersome, it would be the art style. It’s not so bad in the manga and light novel (though I’ve only seen covers of the light novel), but in the anime it’s…unsettling. On that note, it bugs me how Aqua’s butt and Luna’s (the quest giver’s) breasts are so ridiculously exposed in their regular outfits. Mondaiji, on the other hand, only has Ratten with that caliber of exposure. (I mean, Kuro Usagi and occasionally Asuka show some cleavage, but that’s not too bad.) Plus, it shouldn’t be a surprise at this point that I prefer the characters of Mondaiji over those of KonoSuba, and the only KonoSuba characters who can remotely contend are Megumin and, to a lesser extent, Kazuma. Also, to me, the opening and ending theme songs of KonoSuba are nothing special.


I’m not saying that Mondaiji is for everyone, because that would be a total lie; I’m just saying that Mondaiji is the series for me, and part of me is saying that the series gets less recognition than it deserves. I also don’t mean to imply that anyone who prefers any of the above three shows over Mondaiji is wrong, because most of the comparison factors that lead me to prefer Mondaiji are pure bias, and openly slandering opinions is uncool. I’m just saying: If anyone, preferably who has seen any or all of the above three shows, has not watched the Mondaiji anime yet, I would recommend giving it a try. If anyone has already given it a try, I would recommend waiting until about a year after the first time watching and giving it another try, because sometimes once is not enough (as was the case with me). However, if anyone has already done so and still does not enjoy the anime as I do, then so be it.

That’s all that I have to say. I hope this writing was enjoyable and/or informative; if not, I apologize.

Nowi Wins À la prochaine! (Until next time!)

Top Three Thursday 11/12/15: Christian music for non-Christians

As I mentioned in an earlier Top Three Thursday, even though I usually keep things secular on this blog, I am a follower of Christ who frequently listens to K-Love on the radio (in fact, pretty much any time I drive solo), and I enjoy Christian music, between the power behind the lyrics and the occasional upbeat song here and there. Be that as it may, I do not feel comfortable sharing my faith with others. Still, if I had to recommend Christian music to people of different faiths, three particular pieces come to my mind.


3. My Story – Big Daddy Weave

“Oh, to tell you my story is to tell of Him.” Honestly, we would be nothing without Jesus. Wherever our faith may be placed, His kindness draws us in. His love never gives up. It gives us hope, lets us live freely (not to be taken out of context), and triumphs over the enemy. No matter what we are going through, He is writing our individual stories as we speak, and we will, before long, realize to whom we truly belong.


2. Prodigal – Sidewalk Prophets

For those unfamiliar (including myself at the time of writing this), a prodigal is defined in this context as a person who leaves home and behaves recklessly but later makes a repentant return (alluding to a parable in Luke 15:11-32). The bottom line of the song is: no matter how far you may think you are from God, He is the Father of mankind who loves you as His flesh and blood. Moreover, we all have this longing deep down in our hearts for an unconditional love like His, a longing that is especially prominent in times of desperation. The song is upbeat, and it carries a powerful message.

Also, looking back through the parable mentioned earlier, I noticed how the prodigal son had a feast prepared for him whereas his brother, who had been slaving away all his life for the father’s sake, did not receive such a feast. This shows how much more significant it is for a lost person to be brought back than for an already faithful person to continue being faithful (which could be seen as one reason for this blog post).


1. Flawless – MercyMe

The music video shown above flawlessly (heh) depicts the overall message of the song. Notice how the band members are covered in paint that gradually disappears as the song progresses, as an accurate depiction of the effects of Jesus’ death on the cross—He suffered so that we would be made flawless in Him by faith. Also notice the people who are shown during the chorus—at first, they are labeled with some form of pain (which is not necessarily physical); then, at the last chorus, they are simply labeled “FLAWLESS”.

Additionally, the first verse provides an accurate description of how we perceive each other in a worldly view: doing right and wrong, thinking there’s worth in what we do. In truth, however, it is not about what we have done, but what Jesus has done for us. His unconditional love is indeed enough to take our wrongs and make us righteous. The cross has made us flawless.


Like before, I recommend to anyone reading to visit K-Love’s online radio player at (again, regardless of faith). God bless the people who were inspired to compose this music in His name so that we may have an easier time connecting with Him.

Nowi Wins À la prochaine! (Until next time!)

Spontaneous Saturday 11/7/15: My own fantasy story

Even though I have no desire to take up writing as a profession, I have a secret hobby of writing fantasy stories. It’s been a thing since…well, as long as I can remember, honestly. These stories, much like this blog, are a great outlet for me to dump my thoughts, so they mostly draw inspiration from video games, anime, or other media that I consume.

Right now, I am working on one in particular, titled Cinq du Soleil, which is a sort of pervy fantasy harem story with magical elements. I can’t guarantee it’s good, though, because I’m hard on myself because, again, I’m not a professional writer, and I’ve been single my whole life (which I feel says something about my perception of women). That said, if you wish to see my progress on this story (which you might even catch me editing), click the link below:

The rest of this post will explain in detail any background information surrounding the creation of this story; i.e., the untitled precursor concept (for lack of a better term) and any other inspirations and/or explanations behind my ideas.


The precursor to this story used to be kept on a text document titled “Brainstorming lewd crud” that is no longer in my possession today, so chances are I may not remember everything about it.

Chiefly inspired by the anime Trinity Seven, the original idea involved two male protagonists and five female (making seven total). The male protagonists were Toru Koroi and Ao Mirakane (the latter of whom is now an antagonist), and the five females were about the same as they are, except Sumire’s last name was Dajira before I changed it to Miyazaki, and Yue Panishi used to be named Panishi Yuu.

Another similarity between the precursor and the original is that it involved five antagonists, granted there are some slight inconsistencies—in Ao’s place was a glasses girl (like Panishi) named Nao some-last-name-I-can’t-remember, Midori’s last name used to be Bolt, and in Dealer’s place was a similar character named Xenon (who was supposed to be female with an alter ego named Sena). Also, I was considering making the L’Ouverture character’s first name Toussaint (with a different last name, of course), but I had no idea how to write that in katakana at the time, and it didn’t occur to me back then to just check the Japanese version of the Wikipedia article of Toussaint L’Ouverture. (I like to provide Japanese writings of most of the names just because.)

Their weapons, however, were somewhat different from how they are now. The glasses worn by the likes of Toru and Panishi used to fire artillery (bullets, missiles, etc.) as opposed to their current purpose of facilitating the use of magic. In addition:

  • Aka’s sword, Picante, used to be named Taki, a random name that also serves as an inversion of Ao’s old sword name, Kita.
  • Sumire used to have a toy hammer (sort of like that of Amy Rose) named DajiPiko, which was a questionable idea in my mind.
  • Kaori’s dual arm blades, Aigu and Grave, used to be Wind and Earth, respectively, before they were converted to pure Wind in light of a radical change in lore explained later.
  • Midori’s swords had a different name, but I don’t remember what.
  • Xenon… I don’t even know if she even had a weapon.

The characters’ specials were different as well. Sumire’s was some sort of threefold attack (of which I can’t remember the name), Panishi’s was a mass firing of weapons (named Heavy Artillery in the precursor, even adapted to Open Fire in the current rendition before it was replaced with Metal Bind), and Mona’s was a love-based attack (of which I can’t remember the name) that dealt heavy damage to non-allies.

Besides that, the whole thing about elements and spells and Chief Elementals and whatnot was not in the precursor. Instead, the precursor was centered around a bunch of monsters (summoned by Neguro L’Ouverture) that were named using corrupted spellings of French animal/monster names from A to Z, and those whose names were closer to Z were more powerful.

I guess that’s all I have to say about the precursor, except that it wasn’t really a fleshed-out story, just a bunch of “Bits and Pieces,” as I like to call them.


  • Again, the anime Trinity Seven is the chief inspiration of this story. During the season it was airing, I thought for some reason, “Hey, this inspires me to create my own harem story! I’ll even put seven main characters in it!” Thus, the precursor was conceptualized. (That said, if you are reading this section before or while reading Cinq du Soleil, do not expect the male lead to be much like Arata.)
  • The male protagonist duo, as it was in the precursor, was modeled after Tiz and Ringabel in the game Bravely Default.
  • Sumire’s first name and appearance (and, to some degree, her personality) are inspired by Sumire Saitou, one of my favorite characters of all time, from the manga K-On! Highschool.
  • The name Panishi is a romanization of how a Japanese person would say the English word “punish,” hence her punitive behavior at times. Her precursor name (Panishi Yuu) is supposed to sound like “punish you,” but her current name (Yue Panishi) is a bit more subtle.
  • The names Aka, Ao, and Midori are based on Japanese color names: red, blue, and green, respectively.
  • Aka’s last name (Fujiyama) meaning “Mt. Fuji” is pure coincidence, I promise. I didn’t intend anything by it; it just came off the top of my head.
  • Aka’s sword name, Picante, is Spanish for “spicy,” as a contrast to Ao’s sword name, Gelato, which is Italian for “frozen.”
  • Kaori’s last name (Delacroix) comes from that of Eugène Delacroix, which was to me (at the time) just some random name I learned about in 10th grade history. Also, my intention with her was to make her a French speaker, so I had to come up with something French.
  • Kaori herself is modeled after Claire Rouge from the anime Seirei Tsukai no Blade Dance, and the male lead encounters her in a similar situation (especially so in the precursor, but Kaori’s response to the situation is slightly altered in the current rendition).
  • Kaori’s dual arm blades are supposed to resemble those seen in RWBY Volume 2 Episode 12. Their names, Aigu and Grave, are based on the French names of upward and downward accents, respectively. Moreover, Kaori’s special, Circonflex, is based on the accent that is effectively a combination of the two.
  • Mona Koroi is modeled after the titular character of the manga Cyclops Shoujo Saipuu in terms of her brocon nature and relatively large size.
  • Oda Koroi is named after Oda Nobunaga.
  • Nao, who was in the precursor but not in the current rendition, was based on the character Nao Okuda from K-On! Highschool. Thus, she was intended to be associated with Sumire.
  • Midori’s weapons, Sativa and Sativus, are named after the feminine and masculine forms (respectively) of a Latin botanical adjective meaning cultivated.
  • Neguro’s last name, L’Ouverture, comes from that of Toussaint L’Ouverture. (His dark skin is also part of this connection.) In a similar vein to Delacroix, this name is used as a random French name to signify that he is a French speaker.
  • The whole thing in the precursor about one of the antagonists (Xenon) having an alter ego (Sena) was chiefly inspired by Kili Surtr Muspelheim from the anime Juuou Mujin no Fafnir, who became a wolf in sheep’s clothing by the second half of the anime, when she was disguised as Honoka Tachikawa.
  • The name Tudi (given to the chief elemental of Water) is honestly a name for lack of a better name: a random name that vaguely sounds like “too deep.”
  • Créé is French for “created,” which is based on how the character Créé is artificial.
  • As for the title…I’ll describe it using the words of Kaori Delacroix in the story:
    “‘Cinq’ means ‘five,’ which is meant to symbolize that there are five of us girls who each use one element of the Soleil spectrum, of which there are five total. It is also a play on the term ‘Cirque du Soleil,’ which delivers the message that we can put on quite a show. … The ‘five’ part of the name only refers to me, Sumire, Yue, Aka, and Mona.”

I guess that’s it, maybe even too much. Perhaps I may have forgotten something. I will update the post if so.


Nowi Wins À la prochaine! (Until next time!)

Top Three Thursday 10/1/15: Advice I would give to new Twitch users is a top streaming website where people stream media (mostly video games) live and receive input from a chat full of users talking amongst themselves or to the streamer. However, for those who are new to Twitch and have never used chat before, I have some advice. (Keep in mind that this may apply to not-so-new Twitch users as well.)

3. Know your emotes

If you don’t know your basic emotes, like Kappa , FrankerZ , and BibleThump , educate yourself at It may save questions about “emoji”, and most of the global emotes have descriptions when you click on them, so that you won’t have to ask about the origin of emotes either. For instance, when you click on Kappa, it shows this:

Screen Shot 2015-10-01 at 2.19.44 PM

Also, if an emote code appears as text, it means one of three things:

  1. The emote code has at least one non-space character adjacent to it. For example, typing “OpieOP/” appears as “OpieOP/”, not “/”. This update occurred a few months ago, but some people still don’t seem to get it.
  2. The user does not have sufficient privileges to post the emote. This applies to Twitch Turbo emotes (KappaHD, MiniK, copyThis, pastaThat, imGlitch) and subscriber emotes.
  3. The emote is either FrankerFaceZ or BetterTwitchTV, and you have not downloaded the extension in question. This is why you may see text like “ZreknarF” (FFZ) or “FeelsBadMan” (BTTV).

On that note, it’s important to know your extensions, and I mean study the settings thoroughly. In FrankerFaceZ, click the gray  icon in the chat box, which will pull up a menu not only showing the channel’s custom emotes but three other menus as well. The gear is where the settings are found. A feature of which I would especially like to raise awareness is the “Enter Emoji By Name” feature.

Screen Shot 2015-10-01 at 11.21.26 PM

FrankerFaceZ emote tooltips are capable of showing emoji codes, but typing the codes won’t result in emoji unless this setting is turned on. Hopefully now I’ll see less “:+1:” (for instance) as plain text.

BTTV settings can be found by expanding the left pane and clicking on the upside down red Twitch icon beside your username.

Screen Shot 2015-10-01 at 11.27.01 PM

For users of BTTV, remember to turn on “BetterTTV GIF Emotes” before asking what happened to “SourPls” or “(ditto)” or whatever.

I guess the main point is: look before you leap.

2. Respect the streamer and the other chatters

They’re humans, and you are too (most likely). Don’t just belt out an insult and expect to get away with it without a fair warning. Don’t post random/obscure links without permission, and use emotes carefully. Remember: adding  to the end of a hateful comment doesn’t always (if ever) justify it. If you get purged or timed out for doing something wrong in chat, don’t do it again. Above all, don’t complain about how the chat is moderated; it only makes things worse. What can I say? Use common sense. It’s not that hard. Some streamers handle misconduct better than others, but it’s safest just to be as careful as possible, which brings me to my next point…

1. Read the title and/or info before asking questions

Even if you’re on mobile…at least try. Or, just use mobile exclusively for the streams you’re familiar with. I’m tired of seeing, “Oh, I’m on mobile so I can’t read the title” as an excuse for a question that can be answered by reading the title. Look before you leap. (Also, I wouldn’t recommend Twitch mobile unless it’s your only resort. Then again, I’ve never used it.)

If you enter a stream for the first time, the first place you want to check is the info, which can be found by scrolling down on a normal web browser. The info should tell you everything you need to know about the streamer. Some combination of FAQ, rules, social media, etc. can be found down there. Don’t ask questions before reading the info, or else your question may be one that can easily be answered by the info.


Man, all I’ve said in this entire post is along the lines of “use common sense” and “look before you leap.” Well, sometimes obvious advice is the best advice. Still, though, I’m not trying to be forceful; I’m just giving advice. I will admit that I’ve had my share of dumb mistakes, and I’m not even going to pretend that I’m perfect. It’s…again, just advice. (Also, I could have posted this earlier (and maybe better), but my laptop lost its ability to connect to WiFi during classes. Thankfully, it’s all fixed now.)

Nowi Wins À la prochaine! (Until next time!)