(decided to put the Pokémon image before the RNG image from now on)
Base Stats: 84 HP, 71 Atk, 43 Def, 71 Sp.Atk, 43 Sp.Def, 48 Speed
Abilities: Soundproof, Scrappy (hidden)
Usable moves: Blizzard, Body Slam, Brick Break, Circle Throw, Double-Edge, Earthquake, Extrasensory, Façade, Fire Blast, Fire Punch, Flamethrower, Frustration, Hammer Arm, Hidden Power (Electric, Fighting, Fire, Grass, Ice), Hyper Voice, Ice Beam, Ice Punch, Low Kick, Overheat, Power-Up Punch, Protect, Rest, Return, Roar, Rock Slide, Seismic Toss, Shadow Ball, Sleep Talk, Substitute, Taunt, Thunder Punch, Toxic, Zen Headbutt
Loudred is a lesser version of Exploud, an offensively-based Normal-type with a colorful movepool and access to one particular deadly tool in Scrappy STAB Boomburst. Sadly, Loudred lacks this tool and suffers a drop in stats that makes it look less than appealing, even for a PU Pokémon. Its sub-par attacking stats do no justice for its low Speed, and its okay HP is offset by its poor defenses (making for a familiar stat distribution among Pokémon introduced in Gen 3). Its offensive capabilities are outclassed by those of many other Normal-types in the tier (e.g., Bouffalant, Chatot, Ursaring, and even Wigglytuff), and whatever defensive capabilities it may have are hindered by its lack of reliable recovery. The only thing it can really do is take advantage of Scrappy Circle Throw, a shuffling tactic that can only be stopped by Shedinja or Substitute, and it is one of only two PU-legal Pokémon to be able to do so, the other being Pancham (which has slightly better physical bulk and a stronger Circle Throw but slightly worse special bulk and lower Speed). On another note, it’s a shame that Scrappy is incompatible with Body Slam and Seismic Toss.
Loudred @ Eviolite
EVs: 4 HP / 252 Def / 252 SpD
– Circle Throw
– Sleep Talk
Loudred is such a lackluster Pokémon competitively that the best set I could think of for it doesn’t even have STAB. It can use Circle Throw to shuffle things around (best used with hazards), use Toxic to wear down things that can easily take its Circle Throws (basically pretty much everything), use Rest as its only form recovery, and use Sleep Talk so that it’s not a sitting duck while it sleeps (more so than it is in general).
Eviolite is used for maximum bulk, and Scrappy allows Circle Throw to hit Ghost-types (if it doesn’t miss…90% is a lower number than you might think). Since Loudred has equal defenses, there is no real be-all-end-all decision in terms of what it defends best against, but it is advised to not put any EVs in its already decent HP and instead invest everything in its paper-thin defenses.
Since the set above is completely screwed over by Substitute, Loudred can opt to run Roar instead of (or maybe alongside) Circle Throw. However, keep in mind that Roar is stopped by Taunt and Soundproof users (although there are only two good Soundproof users in the tier: Electrode and Mr. Mime, the former of which carries Taunt anyway). Since Body Slam is incompatible with Scrappy, Loudred can instead opt to run Secret Power as a weaker alternative form of paralysis that affects any non-Electric-type not named Shedinja that does not have Limber. Not much else to note, really. Loudred is really not worth using unless it’s a favorite.
http://pastebin.com/NJP3s1mS – Nothing to be taken seriously; just some dumb PU team with Loudred in it that apparently gets swept by Sub+NP Simipour.
This team contains:
- Loudred (set above)
- Ninetales for special sweeping and because the team I thought of at first got destroyed by Leafeon
- Dwebble for hazards
- Pawniard for physical sweeping and to discourage Defog
- Gourgeist-Super for spinblocking and taking physical attacks
- Altaria to take special hits and provide Heal Bell support